/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.it.br.gameserver.model;

import com.it.br.gameserver.templates.L2Item;

/**
 * Get all information from L2ItemInstance to generate ItemInfo.<BR><BR>
 *
 */
public class ItemInfo
{
    /** Identifier of the L2ItemInstance */
    private int _objectId;
    /** The L2Item template of the L2ItemInstance */
    private L2Item _item;
    /** The level of enchant on the L2ItemInstance */
    private int _enchant;
	/** The augmentation of the item */
    private int _augmentation;
    /** The quantity of L2ItemInstance */
    private int _count;
    /** The price of the L2ItemInstance */
    private int _price;
    /** The custom L2ItemInstance types (used loto, race tickets) */
    private int _type1;
    private int _type2;
    /** If True the L2ItemInstance is equipped */
    private int _equipped;
    /** The action to do clientside (1=ADD, 2=MODIFY, 3=REMOVE) */
    private int _change;
	/** The mana of this item */
    private int _mana;
    /**
     * Get all information from L2ItemInstance to generate ItemInfo.<BR><BR>
     *
     */
	public ItemInfo(L2ItemInstance item)
	{
		if (item == null) return;
        // Get the Identifier of the L2ItemInstance
		_objectId = item.getObjectId();
        // Get the L2Item of the L2ItemInstance
		_item = item.getItem();
        // Get the enchant level of the L2ItemInstance
		_enchant = item.getEnchantLevel();
		// Get the augmentation boni
		if (item.isAugmented()) _augmentation = item.getAugmentation().getAugmentationId();
		else _augmentation = 0;
        // Get the quantity of the L2ItemInstance
		_count = item.getCount();
        // Get custom item types (used loto, race tickets)
		_type1 = item.getCustomType1();
		_type2 = item.getCustomType2();
        // Verify if the L2ItemInstance is equipped
		_equipped = item.isEquipped() ? 1 : 0;
        // Get the action to do clientside
        switch (item.getLastChange())
        {
            case (L2ItemInstance.ADDED): { _change = 1; break; }
            case (L2ItemInstance.MODIFIED): { _change = 2; break; }
            case (L2ItemInstance.REMOVED): { _change = 3; break;}
        }
		// Get shadow item mana
		_mana = item.getMana();
	}
	public ItemInfo(L2ItemInstance item, int change)
	{
        if (item == null) return;
        // Get the Identifier of the L2ItemInstance
		_objectId = item.getObjectId();
        // Get the L2Item of the L2ItemInstance
		_item = item.getItem();
        // Get the enchant level of the L2ItemInstance
		_enchant = item.getEnchantLevel();
		// Get the augmentation boni
		if (item.isAugmented()) _augmentation = item.getAugmentation().getAugmentationId();
		else _augmentation = 0;
        // Get the quantity of the L2ItemInstance
		_count = item.getCount();
        // Get custom item types (used loto, race tickets)
		_type1 = item.getCustomType1();
		_type2 = item.getCustomType2();
        // Verify if the L2ItemInstance is equipped
		_equipped = item.isEquipped() ? 1 : 0;
        // Get the action to do clientside
		_change = change;
		// Get shadow item mana
		_mana = item.getMana();
	}
	public int getObjectId(){return _objectId;}
	public L2Item getItem(){return _item;}
	public int getEnchant(){return _enchant;}
	public int getAugemtationBoni(){return _augmentation;}
	public int getCount(){return _count;}
	public int getPrice(){return _price;}
	public int getCustomType1(){return _type1;}
	public int getCustomType2(){return _type2;}
	public int getEquipped(){return _equipped;}
	public int getChange(){return _change;}
	public int getMana(){return _mana;}
}
